Loomie™ 3D Avatar Platform
  • Welcome
  • REST API Tutorials
    • API Credentials
    • Create Avatar & Render
    • Create Avatar & Render (fast)
    • Create Avatar & Download GLTF
    • Create Stickers & Animations
  • Voice2Animation SDK Tutorials
    • Unity Tutorial
    • Loom.ai Facial Rig Specification
  • Loomie SDK Tutorials
    • Deploying the Docker Image
    • Example App Walkthrough
      • Example App Full Source
  • REST API
    • Authentication
      • Authorization Code Flow
      • Authorization Code Flow with PKCE
      • Client Credentials Flow
      • Implicit Flow
      • Refresh Token Flow
      • Resource Owner Flow
    • Authorization
    • Avatars
      • List
      • Create
      • Resolve Status
      • Delete
      • Attachments
        • List
        • Resolve
      • Renderings
        • List
        • Create
        • Resolve
        • Resolve Status
    • Schema
      • Animation
      • Attachment Type
      • Dimensions
      • Quota
      • Scope
      • Status
      • Sticker
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  • Render Sticker
  • Render Animation

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  1. REST API Tutorials

Create Stickers & Animations

Tutorial on how to use the API to render a sticker or animation.

PreviousCreate Avatar & Download GLTFNextUnity Tutorial

Last updated 4 years ago

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This tutorial assumes that you already know how to authenticate and create an avatar. If not, please head back to for an introduction.

The endpoint can be used to render stickers and animations of an existing avatar.

Render Sticker

curl -X POST 'https://api.loomai.com/v0.5/avatars/{AVATAR_ID}/renderings?pose=thumbsUp' \
  -H "Authorization: Bearer {ACCESS_TOKEN}"

Render Animation

curl -X POST 'https://api.loomai.com/v0.5/avatars/{AVATAR_ID}/renderings?animation=idle' \
  -H "Authorization: Bearer {ACCESS_TOKEN}"

Renderings are processed asynchronously. See for details on how to query processing status. When your new rendering is done, you can resolve it using .

For more details on parameters, available stickers & animations, see .

Create Avatar & Render
renderings
Avatars > Renderings > Resolve Status
Avatars > Renderings > Resolve
Avatars > Renderings > Create